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In 3DS Max nurbs (non uniform rational b-splines) modeling will allow you to model complex forms and geometry. These forms generally have multiple curves in 2 or 3 different axes i.e. plan and elevation. This tutorial begins in AutoCad and the explores UCS (user co-ordinate system) 3 point which allows you to control the UCS by specifying three points: origin, positive X and positive Y. Then the tutorial will introduce you to photometric (real-world) lighting.
Please click on the links below to download the tutorial and Acad file.
Enjoy and please post comments, errors and omissions.














