Featured Posts

Arch 508 Spring 2010 Class Fourteen This tutorial is an introduction to Rhino / Grasshopper #3. Using Grasshopper this tutorial will create a Facade Pattern using Attractor Points. Then it will cover creating a structure on a complex surface....

Readmore

Arch 508 Spring 2010 Class Twelve This tutorial is an introduction to Rhino / Grasshopper #2. Using Grasshopper this tutorial will create a pattern component to be applied to a parametric divided surface. Concepts covered are: Divide...

Readmore

Arch 508 Spring 2010 Class Eleven This tutorial is an introduction to Rhino / Grasshopper. Using Grasshopper this tutorial will create a parametric tower massing & skin. Concepts covered are: Array _Planar Surface _ Extrude _ Divide...

Readmore

Arch 508 Spring 2010 Class Six This tutorial is Complex Surface Modeling 03 using Revit 2010. It will cover: Rhomboid Curtain Panel _ 3D Snapping _ Parametric Surface _ Component Flip _ Toposurface _ Camera _ Render SP10_BIM_Class-06 Enjoy...

Readmore

Modeling the Barcelona Chair in 3ds Max - Part Two This tutorial is part two of a series that looks at Modeling the  famous Mies van der Rohe Barcelona Chair. This masterpiece was designed in 1929 for the original Barcelona Pavilion. The length, width...

Readmore

Follow Me:
Twitter
LinkedIn
Facebook
Digg
Technorati
Flickr

CC Viz/3D Spring 2010 Class-07

Posted by digital_design | Posted in Viz 3D | Posted on 03-09-2010

0

CC Viz/3D Spring 2010 Class-07

This tutorial is a detailed exploration of Photometric lighting in 3DS Max. It will look at three types of lights: Free Light Rectangle, Target Light, and Free Light line. It will also look at changing the daylight system  from date, time and location to Manual which allows for greater Daylighting flexibility.

Please click on the link below to download the tutorial.

SP10_Class-07

Enjoy and please post comments, errors and omissions.

Write a comment

Creative Commons License
digital_design tutorials by vertexdigitaldesign.com is licensed under a Creative Commons Attribution-No Derivative Works 3.0 United States License.