Featured Posts

Arch 508 Spring 2010 Class Fourteen This tutorial is an introduction to Rhino / Grasshopper #3. Using Grasshopper this tutorial will create a Facade Pattern using Attractor Points. Then it will cover creating a structure on a complex surface....

Readmore

Arch 508 Spring 2010 Class Twelve This tutorial is an introduction to Rhino / Grasshopper #2. Using Grasshopper this tutorial will create a pattern component to be applied to a parametric divided surface. Concepts covered are: Divide...

Readmore

Arch 508 Spring 2010 Class Eleven This tutorial is an introduction to Rhino / Grasshopper. Using Grasshopper this tutorial will create a parametric tower massing & skin. Concepts covered are: Array _Planar Surface _ Extrude _ Divide...

Readmore

Arch 508 Spring 2010 Class Six This tutorial is Complex Surface Modeling 03 using Revit 2010. It will cover: Rhomboid Curtain Panel _ 3D Snapping _ Parametric Surface _ Component Flip _ Toposurface _ Camera _ Render SP10_BIM_Class-06 Enjoy...

Readmore

Modeling the Barcelona Chair in 3ds Max - Part Two This tutorial is part two of a series that looks at Modeling the  famous Mies van der Rohe Barcelona Chair. This masterpiece was designed in 1929 for the original Barcelona Pavilion. The length, width...

Readmore

Follow Me:
Twitter
LinkedIn
Facebook
Digg
Technorati
Flickr

Arch 427 Spring 2010 Class-14

Posted by digital_design | Posted in Arch 427, Photoshop | Posted on 19-04-2010

Tags:

0

Arch 427 Spring 2010 Class-14

This tutorial explores layout composition using Photoshop. You will need to check your email to gain access to the FTP site to download the images.

SP10_Class-14

Enjoy and please post comments, errors and omissions.

Arch 427 Spring 2010 Class-11

Posted by digital_design | Posted in 3DS Max, Arch 427, Photoshop, Tutorials | Posted on 29-03-2010

Tags: , ,

0

Arch 427 Spring 2010 Class-11

This tutorial continues with our exploration of materials in 3ds Max.  We will revisit our layered stone floor material that consists of two layers; a grid (tiles map) and a stone texture (bitmap). Then we will continue to discuss “real world scale” using the UVW map modifier and tiling.

Please click on the links below to download the tutorial and the material texture jpeg images.

SP10_Class-11

AMMO

LEAF

WOOD DARK

Enjoy and please post comments, errors and omissions

Arch 427 Spring 2010 Class-10

Posted by digital_design | Posted in Arch 427 | Posted on 22-03-2010

Tags: , ,

0

Arch 427 Spring 2010 Class-10

This is the second 3ds Max materials tutorial. It will continue to explore the UVW map modifier for “Real World” scaling of textures. We will also customize some material textures using Photoshop.

Please click on the links below to download the tutorial and the material texture jpeg images.

SP10_Class-10

GRASS

STONE TRAV

Enjoy and please post comments, errors and omissions.

Arch 508 Spring 2010 Class Ten

Posted by digital_design | Posted in Arch 508, Photoshop, Tutorials | Posted on 21-03-2010

Tags: , ,

0

Arch 508 Spring 2010 Class Ten

This tutorial will further explore texture mapping techniques and the Edit Mesh modifier in 3DS Max. In doing so it will cover a variety of necessary 3DS Max topics such as: Modifier Stack, Sub-Object Selection, Arch & Design (mi) materials, Diffuse Color, Snaps and Groups. The tutorial will also cover camera creation using a target camera and making a Sun using a Daylight System. A few basic Photoshop principles and tools will also be covered as needed.

SP10_BIM_Class-10

Enjoy and please post comments, errors and omissions.

Arch 508 Spring 2010 Class Nine

Posted by digital_design | Posted in 3DS Max, Arch 508, Photoshop, Tutorials | Posted on 13-03-2010

Tags: , , ,

0

Arch 508 Spring 2010 Class Nine

In this tutorial we will export our Revit model for use in 3DS Max using the DWG format. Using Photoshop we will create  texture maps to apply to our Revit model. In 3DS Max we explore techniques to create materials using the texture maps that we created in Photoshop.

Click on the link below to download the tutorial:

SP10_BIM_Class-09

Click on the thumbnails below to download the jpeg images.

Enjoy and please post comments, errors and omissions.

Arch 125 Spring 2010 Class-07

Posted by digital_design | Posted in Arch 125, Photoshop, Tutorials | Posted on 23-02-2010

Tags: , , ,

0

Arch 125 Spring 2010 Class-07
This class tutorial will begin in Rhino and cover Camera creation and Sunlight using a Directional light. Then we will compose all of our In Class assignments on to a Design Presentation Board using Photoshop. In Photoshop the tutorial will cover basic design presentation composition principles such as story telling, hierarchy, scale and text.

Arch125_Class-07_SP10

Enjoy and please post comments, errors and omissions.

Arch 125 Spring 2010 Class-02

Posted by digital_design | Posted in Arch 125, Illustrator, Photoshop, Tutorials | Posted on 19-01-2010

Tags: , , ,

0

Arch 125 Spring 2010 Class-02

This tutorial will give you the tools to create a Site Analysis Diagram using Photoshop and Illustrator. Using Google Maps you will print screen several images and stitch them together In Photoshop to create a high resolution Base Map. Then you will bring the Base Map into Illustrator and start tracing using the pen tool. It also covers Layers, Stroke, Line Weight, Fill and Opacity.

Please click on the link below to download the tutorial.

Arch125_Class-02_SP10

Enjoy and please post comments, errors and omissions.

Modeling the Barcelona Chair in 3ds Max – Part Two

Posted by digital_design | Posted in 3DS Max, Tutorials | Posted on 22-11-2009

Tags: , , ,

0

Modeling the Barcelona Chair in 3ds Max – Part Two

This tutorial is part two of a series that looks at Modeling the  famous Mies van der Rohe Barcelona Chair. This masterpiece was designed in 1929 for the original Barcelona Pavilion. The length, width & height of the chair = 30″

Please click on the links below to download the tutorial and jpeg image.

3ds Max Barcelona Chair – Part Two

barcelona_front

Enjoy and please post comments, errors and omission’s.

3DS Max Fall 2009 Class 12

Posted by digital_design | Posted in 3DS Max, Photoshop, Tutorials | Posted on 16-11-2009

Tags: , ,

0

3DS Max Fall 2009 Class 12

In this tutorial we will look at rendering output and translate resolution for our final images. Next the tutorial covers a strategy for adding people using cylinders in max as place holders. Then we move to Photoshop for fine tuning; adding shadows, reflections and layer masks.

Please click on the links below to download the tutorial, max file and image files.

FA09_427_Class-12

Burdick Dining.max

woman in suit

man in suit

Enjoy and please post comments, errors and omission’s.

Modeling the Barcelona Chair in 3ds Max – Part One

Posted by digital_design | Posted in 3DS Max, Photoshop, Tutorials | Posted on 04-11-2009

Tags: , , ,

0

Modeling the Barcelona Chair in 3ds Max – Part One

This tutorial is part one of a series that looks at Modeling the famous Mies van der Rohe Barcelona Chair. This masterpiece was designed in 1929 for the original Barcelona Pavilion. The length, width & height of the chair = 30″

Please click on the links below to download the tutorial and jpeg image.

3ds Max Barcelona Chair – Part One

barcelona_side

Enjoy and please post comments, errors and omission’s.

3DS Max Fall 2009 Class-09

Posted by digital_design | Posted in 3DS Max, Photoshop, Tutorials | Posted on 26-10-2009

Tags: , , ,

0

3DS Max Fall 2009 Class-09

This is the second 3ds Max materials tutorial. It will continue to explore the UVW map modifier for “Real World” scaling of textures. We will also customize some material textures using Photoshop.

Please click on the links below to download the tutorial and the material texture jpeg images.

FA09_427_Class-09

GRASS

STONE TRAV

Enjoy and please post comments, errors and omission’s.

Photomontage using 3ds Max and Photoshop

Posted by digital_design | Posted in 3DS Max, Photoshop, Tutorials | Posted on 05-10-2009

Tags: , , , , ,

1

Photomontage using 3ds Max and Photoshop

This tutorial will give you a strategy for creating a Photomontage using Photoshop and 3ds Max. In Photoshop you will stitch together 3 photos using Photomerge. In 3ds Max you will import the stitched photo to use as a background image, then using the Camera Match utility you will create a 3ds Max camera to match the photo. Finally using the Merge in 3ds Max you will import a sculpture from the provided max file to use in the foreground of the rendering.

Please click on the links and photos below to download the files needed and the tutorial.

FA09_Arch125_Class-06

SCULPTURE_GEO.max

Crown 01

Crown 02

Crown 03

Enjoy and please post comments, errors and omission’s.

scale raster images in AutoCad

Posted by digital_design | Posted in AutoCad, Photoshop, Tutorials | Posted on 01-08-2009

Tags: , , , , ,

0

scale raster images in AutoCad

This tutorial is the 2nd in the digital design beginner series. It will teach you how to import raster images into AutoCad and then scale them to full scale. The tutorial keeps going to include basic AutoCad layer and polyline techniques to create an architectural site plan. In the next tutorial of this series we will look at importing these polylines into 3DS Max and start building the 3D model.

Please click to download scale raster images in AutoCad.pdf

Raster images in AutoCad.indd

Enjoy and please post comments, errors and omission’s.

aerial site photo stitch

Posted by digital_design | Posted in Photoshop, Tutorials | Posted on 30-07-2009

Tags: , , , ,

1

aerial site photo stitch

This basic tutorial will help you create a high resolution base aerial photo that you can import into AutoCad or Revit. You can set this base map to scale and trace over the base map to create a site plan without any additional information. In practice this Google map procedure has become a standard first step in architectural design.

Please click to download aerial site photo stitch.pdf

Aerial site photo thumb

Enjoy and please post comments, errors and omission’s.

digital design tutorials

Posted by digital_design | Posted in Tutorials | Posted on 30-07-2009

Tags: , , , ,

0

digital design tutorials

I guess I need to first define digital design tutorials. These tutorials will  help architects, designers and students use the most current design applications. These tutorials will range from basic to advanced.  Below is a list of software that these tutorials will teach:

3DS Max Design

Photoshop

Revit

Rhino

AutoCad

One of my goals is to create a place to find individual tutorials, entire courses and a resource for people to connect.

Creative Commons License
digital_design tutorials by vertexdigitaldesign.com is licensed under a Creative Commons Attribution-No Derivative Works 3.0 United States License.